Discussions under General

read data from game\midi port

first post: mycop wrote: It is possible to read data directly from game\midi port ?

Where is the documentation?

first post: JamesYeoman wrote: Why is there no documentation available?

Is there a way to bypass the UIPI issue?

first post: buaaytt wrote: I need to send some texts to another application which is running l...

latest post: cable_d wrote: This thread looks relevant to your question: https://inputsimulator...

Hebrew Support

first post: Lidor wrote: Hi, First , a great project ! But I run into a problem, The method...

latest post: cable_d wrote: So it looks like the library simply doesn't have the Hebrew letters...

Setting the Window Handle

first post: charlieit123 wrote: This lib looks nice but I don't see anyway to set the window handle...

latest post: cable_d wrote: This thread looks relevant to your question: https://inputsimulator...

unable to send a string to an application which run on citrix

first post: prasy wrote: Hello, I need to input a string in citrix application from a winfo...

latest post: cable_d wrote: What is the error you are getting? More information would be helpful.

VK_SNAPSHOT don't work

first post: Koljanich wrote: Hello! I use Unity 5.3. C# lang. I import dll and try to SNAPSHOT w...

latest post: cable_d wrote: VK_SNAPSHOT is listed in the library as simply "SNAPSHOT".

Middle Mouse Button Down/Up

first post: wkwan wrote: How do I simulate middle mouse button down/up? I've tried inputSim....

latest post: cable_d wrote: I saw another user on this forum using: sim.Mouse.VerticalScroll(1...

Zoom In/Out (Ctrl+MouseWheelUp OR Ctrl+MouseWheelDown)

first post: nealb wrote: I want to send a Windows Zoom-In/Out commands to a RichTextBox (or ...

latest post: cable_d wrote: Oh--word of caution: Be sure to use a "KeyUp" function after you're...

SimulateTextEntry - Problem in simulating characters like ä,ü,ß

first post: aviksen1988 wrote: Hello, I am trying to use the SimulateTextEntry to simulate chara...

latest post: Gorrion wrote: Hello, I had the same problem. I decided that when changed the code...